

- #DEATH TRASH COST FOR MAC#
- #DEATH TRASH COST DRIVERS#
- #DEATH TRASH COST PC#
- #DEATH TRASH COST WINDOWS#
There's an extended version of this video that spends more time with each individual scene. Death Trash combines the crunch and depth of old-school, role-playing classics with the controls and game feel of modern games. Influenced by post-apocalyptic, horror, and cyberpunk classics but with a fresh personality of its own.
#DEATH TRASH COST DRIVERS#
I expect Pukers to be made of sterner stuff - although it's entirely possible that they planned the ambush just outside the front door, I guess. Proof of residency in Fairfax County (i.e., utility bill, drivers license) is required to dispose of trash at either the I-66 Transfer Station Complex or. Death Trash features a world where cosmic horrors long for humanity but meet punks with shotguns. Just because somebody starts firing shells into anything that moves, that's no excuse to drop your drink and run. Everything could change, from the dialogue to the size of those health bars to the cowardice of the patrons in the Puke Bar. 'Good news: Death Trash has sold enough now that it made back its development costs and we can finish it on our own,' said Hovelbrinks on Twitter. It's surprisingly sweet.Īs the title says, this is an early prototype. The stylish adventure made its early access debut on August 5, 2021, and according to creator Stephan Hovelbrinks managed to recoup its development costs by August 14. I'd only seen mini animated gifs and screenshots until now but the first extended footage of the game is below, showing combat, the map, inventory management, a shoot-out in a bar, and some dialogue with the afore-mentioned fleshkraken. Grungy, dirty, sexy and sweary, it's an RPG that pushes pixels so hard that they become pukey fleshpiles and frien-seeking fleshkrakens. Damned if you do, damned if you don't.Death Trash is the distant relation to Fallout that went for a walk on the wild side of the Wasteland and never came back. It's either: "Why don't you develop a native version - everybody on Linux would buy it?", or: "We're 1% of the market - of course you get around only ~1% of sales on Linux". My problem is with the community's attitude in general. the more popular the game the lower % the Linux gamers are).ĭon't get me wrong - I am not disagreeing with you. Then time and time again, when developers actually share sales data, we see it being anywhere between little under 1% to maybe 2% (I think I saw 3%, once), with a definite co-relation between how popular the game is and how small the % of Linux gamers playing is (e.g. Ok, but then when a developer declares they are not developing a native version of their game for Linux, everybody starts complaining how underappreciated the Linux market is and how, supposedly, everybody on Linux would totally buy said game and somehow the entirety of the overall 1% of the Linux segment of the market would be a customer. These guys get it, it's about the love of the platform or just simply wanting more people to play your game.
#DEATH TRASH COST PC#
I don't really understand when some developers make a game for a platform that is around 1% of the PC gaming market and then get shocked when we are aren't more than about 1% of their sales. Quoting: PublicNuisanceThis is the correct reason to make Linux games. Now, let’s give you some details and explanations about these. Please wishlist the game over here: Death Trash on Steam. Death Trash will be released on Steam as Early Access at the beginning of 2020. You can buy it on GOG, itch.io and Steam. The game will be released on Steam, Xbox One, Playstation 4, Nintendo Switch and more PC stores. I don't want anyone to feel being left out."
#DEATH TRASH COST WINDOWS#
In another Twitter post Hövelbrinks also mentioned "I think I'm so stubborn on making games multi platform because I remember that feeling of being left out around 2005+ when so many companies were leaving PC gaming (my favorite way to play) for greener pastures elsewhere. Details Developer, Crafting Legends Publisher, Crafting Legends Platform, Linux, Mac, Windows Where to buy, Death Trash on Steam Genre, Action. Designing for multi-platform has clearly always been a goal for Hövelbrinks too, when you take a look at the build tool they created to make it easier.
#DEATH TRASH COST FOR MAC#
At least for this game, the developer says it has been worth it "Might seem low for Mac and Linux, but in our case worth it if I consider extra effort vs.

Hopefully though with the Steam Deck coming, developers will begin to see more Linux sales. Accept Cookies & Show Direct LinkĬonsidering Linux has only just recently made it back to a 1% user share on Steam, that result is quite expected. YouTube videos require cookies, you must accept their cookies to view.
